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| White Noise -6 dBFS Uniform Distribution |
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| White Noise 0 dBFS Gaussian Distribution |
Most white noise generators use uniformly distributed random numbers because they are easy to generate. Some more expensive generators rely on the Gaussian distribution, as it represents a better approximation of many real-world random processes. Both generators will sound the same though, and will exhibit the same flat spectrum. They will only differ by the distribution of their sample levels.
Listen to our two examples: both noises play at same loudness; however the Gaussian version peaks at a higher level (0 dBFS v/s -6 dBFS). This can be explained as follows: compared to the uniform distribution whose sample amplitudes are equally distributed between a minimum and a maximum value, the Gaussian distribution produces a higher density of low level samples. To keep the loudness constant, Gaussian noise must then produce higher peak amplitudes. In other words, high level samples are less frequent in Gaussian noise than uniform noise, but much higher in amplitude.
White noise has been named by analogy to light, which turns white when all frequencies are summed up into a single beam*. As light changes its color when altering its frequency distribution, noise can be "colored" too, by shaping its frequency content. The best known colors are pink and brown.
On the logarithmic scale, white noise packs more energy in the higher octaves, hence its bright sound. By flattening its spectrum logarithmically, white noise will turn pink.
White noise can be used to measure the adverse effects of room modes as well, although a low frequency sine sweep will be better for such a purpose.
In healthcare applications, white noise is used to mask tinnitus, a buzzing, ringing, or whistling in your ear, occurring without any stimulus.
